The future of AI-generated 3D video models is h...
Now Genesis came out yesterday and it's open source. So you can actually go play with this Genesis model, which similarly renders the actual 3D objects into a 3D environment. So rather than rendering a two-dimensional set of pixels to look at a video visual, with Genesis, as you can see here, you can type in a prompt and it renders this extraordinary video that also has underlying it the three-dimensional objects that make up the video. Which means you could change the angle, right? And you could work with it. And also with Google and this, you can start to implement three-dimensional models based on some prompt that says something like, I wanna have the camera angle at this point in the room. I wanna have the room look like this. I wanna have this color, this wallpaper. And suddenly everything starts to prompt in a way that you can actually render in real time, a video game, a movie, a visual experience. And it goes to this point that we're unleashing the capacity for human imagination and creativity with these systems, because it's no longer just a lookalike two-dimensional image. It's now an actual three-dimensional object that then renders the visuals to make this happen. So we're starting to see, I think, the next era of these models that goes beyond just text prediction.
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